DELVE is a thrilling map drawing game, a unique adventure that plunges you into the helm of a dwarven hold, facing the terrors that dwell beneath. The game is inspired by Dwarf Fortress and Dungeon Keeper, aiming to replicate the excitement of establishing and defending a fortress in an unforgiving subterranean environment.
Your objective? Secure a Void Crystal, a rare gem found only in the deepest caverns, as demanded by the Under-King. Each round, you'll mine another grid square and draw a card to discover what lies beneath - resources, ancient ruins, or perhaps a horde of voracious insects.
Combat in DELVE is a clever blend of strategy and simplicity. Enemies follow a tower-defense style path towards your hold's entrance while your units engage in turn-based tactical combat. The game gives you the flexibility to plan ahead and use traps, ranged attacks, and special units to confront formidable foes, or to document your hold's legendary downfall.
As an avid player of DELVE, I've found this game deeply engrossing and enjoyable. The exploration, strategy, and the unpredictability that comes with each card draw creates a unique and compelling gaming experience. Managing the hold, combating the threats and aiming for the prized Void Crystal is a challenging yet satisfying task. I relish the strategic decision-making, the intricate combat system, and the satisfaction of successfully running my hold.
Playing DELVE, I realized that a dedicated app could significantly enhance the gaming experience. Thus, I built the DELVE Game Helper, a web app designed to assist you throughout your subterranean journey. Here's how it can help:
The DELVE Game Helper is here to streamline your adventure, making your journey through the caverns smoother and more enjoyable. Happy delving!